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Restore the enzymatic reclaimer auto-unequip feature
#29
(10-23-2016, 10:52 AM)Mordent Wrote:
(10-23-2016, 10:44 AM)Ultimate Shrek Fan Wrote: Yea, cloning has been made less appealing because of this.  I've seen corpses on the floor with someone in the cloning pod on pause because the cloner ran out of biomatter because people don't want to spend 10 minutes stripping someone of their clothes but are polite enough to destroy the persons gear.

If autostripping doesn't get returned, there should be another way to get biomatter without having to spend ten minutes killing monkeys or relying on mining.

I can't help but feel people are massively over-emphasising the amount of time removing someone's gear takes. Firstly, get their uniform, as that causes pockets, belt, and I think ID to drop. Backpack, shoes, outer uniform (if any), glasses (if any), headset, helmet (if any), gloves (if any). All told, maybe a minute.

Mordent, don't you also exclusively play on #1, where you can get away with having a slower pace (whereas #2 is much faster, and a matter of a minute or two can get you summarily murdered)? I feel it's unfair to make your arguments based off of solely that. I can perhaps understand the slow pace and roleplay weight, but #2 isn't for either of those.

But I mean that's just me.


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RE: Restore the enzymatic reclaimer auto-unequip feature - by Nnystyxx - 10-23-2016, 06:35 PM

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