10-06-2016, 06:11 AM
if i can do any touch-ups on the sprites to make them easier to put ingame please tell me so
for simplicity's sake, the wrench club could even be considered complete at the "wrapping the head in coil" stage - the nature of the coils and insulation would already provide slight cushioning effect and were all willing to suspend a little disbelief here and there
my greatest concern regarding the slamfire shotgun is the simple fact that i dont really know anywhere besides the syndicate listening post to source fresh shotgun ammo from, and without ammo sources such a weapon would not see much use at all. maybe i should do the rounds to the various traders again
as pointed out by others, an option to manually pump the air pressure gun using a handcuffs-like timer would be good, but it would also require a check that the room it is being pumped in actually has air to pump into it rather than bare vacuum, so it would be fine to leave that detail out of initial release for the sake of ease. flamethrowers already work well enough with needing to have both their air and fuel tanks topped up, so i do not see an airgun needing similar as being a great weakness.
for simplicity's sake, the wrench club could even be considered complete at the "wrapping the head in coil" stage - the nature of the coils and insulation would already provide slight cushioning effect and were all willing to suspend a little disbelief here and there
my greatest concern regarding the slamfire shotgun is the simple fact that i dont really know anywhere besides the syndicate listening post to source fresh shotgun ammo from, and without ammo sources such a weapon would not see much use at all. maybe i should do the rounds to the various traders again
as pointed out by others, an option to manually pump the air pressure gun using a handcuffs-like timer would be good, but it would also require a check that the room it is being pumped in actually has air to pump into it rather than bare vacuum, so it would be fine to leave that detail out of initial release for the sake of ease. flamethrowers already work well enough with needing to have both their air and fuel tanks topped up, so i do not see an airgun needing similar as being a great weakness.