08-23-2016, 11:42 AM
Slamfire gun is actually made from just 2 pipes... ya need the barrel to be just the right size for the bullet, and the cylinder to be just the right size for the barel, with one end closed and a screw in it as a static firing pin (usually a pipe cap screwed on, hole drilled in center, and a screw screwed into it) but thwt that guy made on youtube is at best made from scrap he had with almoust 0 usage of tools...
to the design i mentioned just now, add a handle, a spring ower the barrel to push it backwards, and a trigger made from one sheet of metal, a frame to hold it all together (frame is actually part of the handle usually) and if yer good enough ya can put a magazine (and if needed a small hook to extract casings)
Congrats, depending on yer skills and ammo ya use ya can have an automatic, or a repeater, or even a semi-auto if ya tinker with the trigger, works just like a factory made weapon, except it lacks durability (unless ya plan to process the barrel with propane-butane to harden it) but the barrel is a lot cheaper, and i doubt anyone will raise an eyebrow in a hardware store for buying a seamless steel pipe! But in game wise barrels are easy to make, and should be easily replaced too)
Be warned tho unless ya make a stock to act as a recoil dampener, this type of weapon has big recoil, and without experience and a good grip, ya can end up hiting yer ribs or knocking out yer teeth if using strong shotgun shells or stronger ammo! (when i made a rifle using that design i made a stock from a rod, pipe a sheet metal and a spring to make a mechanism similar to cars shock absorbers, and while it solved the recoil issue the guns firing chamber which would be 10-20 cm in front of my face could slam back to be right next to my cheek (so i made a cheek protector from sheet of metal and slapped it onto the rear of the stock) firing stronger ammo without ear protection, especially if firing multiple times is not advised (temporary deafness just like when ya go to a loud disco, happens with normal factory made firearms too)
for the grenade launcher (at least iRL) i strongly suggest the break open design like in flareguns and shotguns, because of the forces involved... https://en.wikipedia.org/wiki/Grenade_launcher
to the design i mentioned just now, add a handle, a spring ower the barrel to push it backwards, and a trigger made from one sheet of metal, a frame to hold it all together (frame is actually part of the handle usually) and if yer good enough ya can put a magazine (and if needed a small hook to extract casings)
Congrats, depending on yer skills and ammo ya use ya can have an automatic, or a repeater, or even a semi-auto if ya tinker with the trigger, works just like a factory made weapon, except it lacks durability (unless ya plan to process the barrel with propane-butane to harden it) but the barrel is a lot cheaper, and i doubt anyone will raise an eyebrow in a hardware store for buying a seamless steel pipe! But in game wise barrels are easy to make, and should be easily replaced too)
Be warned tho unless ya make a stock to act as a recoil dampener, this type of weapon has big recoil, and without experience and a good grip, ya can end up hiting yer ribs or knocking out yer teeth if using strong shotgun shells or stronger ammo! (when i made a rifle using that design i made a stock from a rod, pipe a sheet metal and a spring to make a mechanism similar to cars shock absorbers, and while it solved the recoil issue the guns firing chamber which would be 10-20 cm in front of my face could slam back to be right next to my cheek (so i made a cheek protector from sheet of metal and slapped it onto the rear of the stock) firing stronger ammo without ear protection, especially if firing multiple times is not advised (temporary deafness just like when ya go to a loud disco, happens with normal factory made firearms too)
for the grenade launcher (at least iRL) i strongly suggest the break open design like in flareguns and shotguns, because of the forces involved... https://en.wikipedia.org/wiki/Grenade_launcher