08-20-2016, 11:50 AM
(This post was last modified: 08-20-2016, 11:51 AM by Mordent. Edited 1 time in total.)
(08-20-2016, 08:42 AM)VukĀ Farkas Wrote: Forgot to add tho who state "security has enough shit to deal with already" are probably security players... but lets face it i played as detective and was replacing security completely many times... and guess what? 90% of the time it was a troublemaker raiding security, detectives office, bar, QM and such they didnt have even a friggin flaregun or flamethrower! Heck almoust every one of them used toolboxes and such already awailable tool! Or weapons they obtained from said offices! Rarely someone would raid the artifacts lab and abuse artifacts (darkness artifacts, and once i had a clown using some sonic stun artifact that stuns the user and everyone in 5 tile radius). I am yet to see anyone making a single fuckin makeshift weapon... i didnt see even poisoned scalpels! The worst case of alternate uses i saw was medics using some meds from the vending machines! they didnt even bother brewing somethin!!!
I rarely play security because it's either boring as anything or ridiculous; in general I have an idea of the level of involvement I want in a given round, security does not give me that flexibility. As far as I can tell you mostly play on LLJK1, and have not given consideration in your post to just how much more chaos this would cause on LLJK2 (which uses the same code).
Additionally, what you stated about them not having a flaregun or flamethrower just backs up my point that the standard tools available are sufficient in most cases for those just being greytiding shits rather than actual antagonists. LLJK1 players who are not antags, in general, do not powergame. For example, I notice you as detective go and put on a welding mask and fire suit and carry a toolbox most rounds - there's not really a reason for a detective to do that (especially until shit hits the fan), yet you do it anyway. If I'm carrying some sort of firearm, or poisoned scalpel, or whatever else counts as a weapon pretty much exclusively, I've just painted a "had intent to kill" sign on me whenever security catches me. If I'm not an antagonist, this is basically the opposite of how I should be playing the game.