08-20-2016, 11:43 AM
Honestly I never really cared for most of the improvised weapons/tacticool gun mod threads. If I wanted to play Rust/7 Days to Die/insert whatever survival-crafting game is in vogue at the moment, I'd do that instead of SS13. The difference between those games and SS13 is that the main mode of interacting with the world at large and other entities in it is via the medium of violence, whereas the same does not hold true for SS13, regardless of how much some vehemently disagree. If more improvised weapons with no drawback were easily craftable, every minor assistant conflict would escalate into murder, because when all you have is a hammer every problem starts to look like a nail.