08-19-2016, 04:20 AM
(This post was last modified: 08-19-2016, 04:32 AM by Grek. Edited 1 time in total.)
Random Zip Gun related thought: What if, instead of having a 10% chance to explode every time you used them, they had 1d20 uses before they exploded? The more you use them, the more likely they are to go boom. But if you keep changing them out, you'll probably be fine.
E: Math.
5% chance it explodes on the first shot, 95% chance you can shoot it safely once.
5.2% chance it explodes on the second shot (assuming it survived the first) and 90% chance two shots is safe.
6.25% chance it explodes on the 4th shot, 80% chance four shots is safe.
7.14% chance it explodes on the 6th shot, 70% chance six shots is safe.
10% chance it explodes on the 10th shot, 50% chance ten shots is safe.
50% chance it explodes on the 19th shot, 5% chance 19 shots is safe.
E: Math.
5% chance it explodes on the first shot, 95% chance you can shoot it safely once.
5.2% chance it explodes on the second shot (assuming it survived the first) and 90% chance two shots is safe.
6.25% chance it explodes on the 4th shot, 80% chance four shots is safe.
7.14% chance it explodes on the 6th shot, 70% chance six shots is safe.
10% chance it explodes on the 10th shot, 50% chance ten shots is safe.
50% chance it explodes on the 19th shot, 5% chance 19 shots is safe.