08-16-2016, 12:57 AM
(This post was last modified: 08-16-2016, 12:59 AM by Nnystyxx. Edited 1 time in total.)
(08-16-2016, 12:43 AM)ferriswheel1 Wrote: It'd be nice to have loads of different locations for the shuttle to go to and explore. Maybe bad navigation could result in the shuttle ending up at syndicate command, full of hostile armed syndicate NPCs.
On the idea of selling tickets, have there be vendors for tickets around the station, that charge very high prices. But the Hop can sell tickets for a custom price from his PDA or at customs.
Heads could set the target for the shuttle to some presets/randomized stuff, then some special areas could be accessed with maps from vendors/telesci/etc.
And then you have the "emergency" ticket stations vs the HoP selling tickets, I think that'd be nice-- technically he commands the civilian jobs but they just do their own thing anyway, so forcing him to be relevant would be nice
EDIT: Honestly I wish we could convert the bottom left and right corners of the bar into like, a bazaar or something where NPCs would spawn to visit periodically, just wander around and gibber or sell you stuff. The merchant shuttles can come VERY rarely (sometimes in excess of like 30 minutes) and some more randomized stock & options would be great.
Literally nobody uses those tables.