08-15-2016, 02:44 PM
(This post was last modified: 08-15-2016, 02:45 PM by Nnystyxx. Edited 1 time in total.)
Yeah one of my favorite parts of matsci was just making goofy shit, I never figured out or had a reason to use the robust stuff.
One of the first things I did was make everything in my Chief Engineer's office into gold. I bet with enough determination and large purchases/stockpiles of ore, players could replace massive parts of the station with gold. Gold mugs, gold tables, gold chairs, gold watertanks, gold butts, gold buttBOTS, and so on.
Or they could do the same thing with erebite who cares but still
We need ways to show off our stupid opulence
EDIT: Modular learning systems like chem in other departments like matsci give the various departments a leg up against infinite chemspam and something fun to do
The reason science is OP is because it's justified by being gated behind randomness or secrets
One of the first things I did was make everything in my Chief Engineer's office into gold. I bet with enough determination and large purchases/stockpiles of ore, players could replace massive parts of the station with gold. Gold mugs, gold tables, gold chairs, gold watertanks, gold butts, gold buttBOTS, and so on.
Or they could do the same thing with erebite who cares but still
We need ways to show off our stupid opulence
EDIT: Modular learning systems like chem in other departments like matsci give the various departments a leg up against infinite chemspam and something fun to do
The reason science is OP is because it's justified by being gated behind randomness or secrets