08-13-2016, 07:50 AM
(08-11-2016, 01:16 PM)Keelin Wrote: I'm just gonna say: We tried the "every chem does something to materials".
It doesn't work. There's to many chems. It's impossible to keep all of that stuff updated and even more impossible to give all chems different effects when applied to materials.
Was the main difficulty in actually coding the effects or in coming up with them?