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explosions, armors, helmets, and decapitation
#10
(08-10-2016, 02:39 PM)Vitatroll Wrote:
(08-10-2016, 02:06 PM)Nnystyxx Wrote: What the hell is that "hellbanned" var in there for?

Bad karma.

var/hellbanned = 0 //The intention here is to basically make the game stealthily unplayable, prevents you from getting randomly picked as traitor, silently drops some Move() and Click() calls, etc.

Jesus, that's a thing?
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RE: explosions, armors, helmets, and decapitation - by Frank_Stein - 08-10-2016, 03:08 PM

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