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explosions, armors, helmets, and decapitation - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: explosions, armors, helmets, and decapitation (/showthread.php?tid=6889) |
explosions, armors, helmets, and decapitation - misto - 08-10-2016 i see sometimes that people's heads, brains, skulls, etc. randomly have a chance to survive gibbing. this is good. i would like to propose a further nuance to this if someone is wearing a good protective helmet, their head should have an increased chance to escape intact if someone is wearing strong protective armor (indy armor, bomb disposal suit, whatever) but no good helmet to go with it, their head should be obliterated or removed by a strong blast, leaving a decapitated corpse RE: explosions, armors, helmets, and decapitation - ferriswheel1 - 08-10-2016 I like this, it would make sec helmets actually useful other than as a way to cover up your horrendous hairdo. It'd be nice if helmets could slightly soften attacks to the head similar to body armour as well. RE: explosions, armors, helmets, and decapitation - Noah Buttes - 08-10-2016 (08-10-2016, 10:30 AM)ferriswheel1 Wrote: I like this, it would make sec helmets actually useful other than as a way to cover up your horrendous hairdo. It'd be nice if helmets could slightly soften attacks to the head similar to body armour as well. Uhhhhh They already do that. RE: explosions, armors, helmets, and decapitation - misto - 08-10-2016 yeah dude, helmets are already fairly valuable when youre getting hit by regular objects or being punched. this thread pertains to explosives and gibbing, which dont really take helmets into account as far as i know. if im incorrect feel free to add in, testing armor/helmet/helmetless combos against explosives isnt an undertaking ive... undertaken RE: explosions, armors, helmets, and decapitation - Noah Buttes - 08-10-2016 (08-10-2016, 12:51 PM)misto Wrote: yeah dude, helmets are already fairly valuable when youre getting hit by regular objects or being punched. this thread pertains to explosives and gibbing, which dont really take helmets into account as far as i know. if im incorrect feel free to add in, testing armor/helmet/helmetless combos against explosives isnt an undertaking ive... undertaken The only helmet that affects blast damage is the EOD helmet, and that only works if you're wearing the EOD armor along with it. RE: explosions, armors, helmets, and decapitation - misto - 08-10-2016 i would have thought that the indy space helmet would also offer blast protection, that is part of the whole point of the indy space armor set. how about armors, then? is their blast protection reduced or removed without some helmet to accompany them, or do they magically offer protection to even an exposed head? RE: explosions, armors, helmets, and decapitation - Noah Buttes - 08-10-2016 (08-10-2016, 01:11 PM)misto Wrote: i would have thought that the indy space helmet would also offer blast protection, that is part of the whole point of the indy space armor set. Indy space helmet used to provide blast protection, but doesn't anymore for some reason. Armor protects you even without a helmet. Here's the relevant code for explosion interaction with a human. Code: /mob/living/carbon/human/ex_act(severity) RE: explosions, armors, helmets, and decapitation - Nnystyxx - 08-10-2016 What the hell is that "hellbanned" var in there for? RE: explosions, armors, helmets, and decapitation - Vitatroll - 08-10-2016 (08-10-2016, 02:06 PM)Nnystyxx Wrote: What the hell is that "hellbanned" var in there for? Bad karma. RE: explosions, armors, helmets, and decapitation - Frank_Stein - 08-10-2016 (08-10-2016, 02:39 PM)Vitatroll Wrote:(08-10-2016, 02:06 PM)Nnystyxx Wrote: What the hell is that "hellbanned" var in there for? Jesus, that's a thing? RE: explosions, armors, helmets, and decapitation - misto - 08-10-2016 thats messed up. but anyways, uh, any thoughts on my idea folks? RE: explosions, armors, helmets, and decapitation - Frank_Stein - 08-10-2016 (08-10-2016, 05:08 PM)misto Wrote: thats messed up. but anyways, uh, any thoughts on my idea folks? If you get to scoop brains outta freshly blown off helmets before putting them on yourself, sure |