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rework materials from the ground up
#17
(08-09-2016, 08:50 PM)Nnystyxx Wrote: I guess that's my other complaint with materials
There's so much missing that parts of it change at completely arbitrary times for seemingly no reasons
We can't make some of the things we used to, we have arrows but still no bows even though they exist in the code, the combobulator doesn't. . do anything that I'm aware of

It just feels like the things that DID kind of work got removed and left things that don't (no prefix for materials, weird coloration, general bugginess)

Yeah the bows are fully functional yet are still admin spawn only. Also any improvised weapons are just useless.
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Messages In This Thread
rework materials from the ground up - by Nnystyxx - 08-08-2016, 03:04 PM
RE: rework materials from the ground up - by Erik - 08-09-2016, 03:52 AM
RE: rework materials from the ground up - by Grumpchkin - 08-09-2016, 10:43 PM
RE: rework materials from the ground up - by BBEG - 08-13-2016, 09:40 AM
RE: rework materials from the ground up - by Erik - 08-11-2016, 01:16 PM
RE: rework materials from the ground up - by Erik - 08-11-2016, 01:27 PM
RE: rework materials from the ground up - by Erik - 08-14-2016, 01:09 PM
RE: rework materials from the ground up - by BBEG - 08-17-2016, 02:57 PM

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