07-11-2016, 10:15 AM
(07-11-2016, 09:24 AM)Mageziya Wrote: Part of the problem with the porta-gene was the non-geneticists were also stealing them and running off with them. Regardless of who stole them, people took them to the depths of maintenance to privately work on them, and seeing as to how big maintenance is on Cog2, most restrictions wouldn't work in making the porta-gene feasible.
Besides, the geneticists never entered the porta-gene themselves, they just shoved a monkey into them.
(07-11-2016, 10:01 AM)Nnystyxx Wrote: what if the Porta-Gene had to be remote controlled and/or was obnoxiously slow to move so running off with it would be a pain
that or toggleable floor bolts for it, the geneticist could lock it in place and they could be beaten up to steal their ID and un-lock it
still I like this general idea
What if the porta-gene had both remotely toggleable floor bolts and a remote teleport feature like the port-a-nanomed?