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Genetics stability bugs
#2
At the moment from my testing I don't think any stability modifiers that increase stability whether it be The Robust Genetics Trait, Negative Mutation like Deafness or removing the Mutation via Storage or Mutadone work. This is easy to test just get someone with the Robust Genetics Trait give them -55 worth of powers, in the case I tested it was Hulk, SMES and Super Farts and If it works they should not gurgle but they do, then add either Blindness or Deafness which should stop it once again but it doesn't, then give them Mutadone or store the powers which should once again stop it but it doesn't. I play Genetics a lot and now I know about this it isn't that annoying but a lot of geneticists still run the Robust Genetics trait and that cost a lot.


Messages In This Thread
RE: Genetics stability bugs - by ISaidNo - 07-08-2016, 10:21 PM
Genetics stability bugs - by JuX123 - 07-02-2016, 02:07 PM
RE: Genetics stability bugs - by SuperbDingaling - 07-02-2016, 04:36 PM

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