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Lategame wraith options
#18
Time for a probably unpopular opinion.

Honestly - if wraith functionality is to be increased (new skills, cds or what not), you need to add more ways in which people can actually try and resist or fight the wraith.

Wraiths are currently on the impossible-to-fight tier, meaning the crew has to more or less play cat and mouse with it for the whole round. Salt distribution and production methods are nerfed to the point where unless the wraith screws up royally, nothing can harm it. It would probably be more fun for both parties if they could actively clash with one another more often.
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Messages In This Thread
Give Wraiths some high-end stuff - by Dabir - 06-17-2016, 03:02 PM
RE: Lategame wraith options - by medsal15 - 06-27-2016, 10:03 AM
RE: Lategame wraith options - by Frank_Stein - 06-27-2016, 10:47 AM
RE: Lategame wraith options - by ZeWaka - 06-27-2016, 11:01 AM
RE: Lategame wraith options - by Nnystyxx - 06-27-2016, 11:50 AM
RE: Lategame wraith options - by Grizzwold - 06-27-2016, 02:45 PM
RE: Lategame wraith options - by Zafhset - 06-27-2016, 08:07 PM
RE: Lategame wraith options - by Vitatroll - 06-27-2016, 08:50 PM
RE: Lategame wraith options - by Nnystyxx - 06-27-2016, 11:34 PM
RE: Lategame wraith options - by misto - 06-28-2016, 04:38 AM
RE: Lategame wraith options - by poland spring - 06-28-2016, 04:58 AM
RE: Lategame wraith options - by misto - 06-28-2016, 07:43 AM
RE: Lategame wraith options - by Haprenti - 06-28-2016, 06:15 PM
RE: Give Wraiths some high-end stuff - by misto - 06-17-2016, 07:56 PM
RE: Give Wraiths some high-end stuff - by misto - 06-18-2016, 03:46 AM
Lategame wraith options - by Nnystyxx - 06-27-2016, 09:34 AM
RE: Lategame wraith options - by Noah Buttes - 06-27-2016, 10:25 AM

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