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The official Cogmap2: FIX THIS SHIT thread
Alright, I'm finally making a complaint about this.

See this image?
[Image: C8Ja8Ci.png]

The area outlined in red has a shared atmosphere. This makes it easily the largest room on the entire station.

Why is this a problem? Because hull breaches are annoying as hell to deal with. Now couple the fact hull breaches are painfully annoying with the fact that this region is MedSci, one of the most volatile places on the station that loves getting blown up every round in some capacity of another. It doesn't even have to be a big explosion, as literally a only one tile hole is needed to vent the entirety of this gigantic space. Genetics loves getting blown up every-other round, robotics has an odd tendency, chemistry is infamous for exploding, traitors love putting holes in medbay, and finally the test chamber simply exists there. (Though the test chamber situation is a hell of a lot better now with the off-station test chamber.)

The proposed solution: Add doors at the green-X's marked on the map. Sure, this ruins symmetry, and even some fun by blocking off the flaps, but it resolves a hell of a lot of problems. Also, somehow putting sliding panes/windows at the medbay receptionist booth would also be really nice, as that area becomes commonly voided and useless due to the nature of this room.


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