06-15-2016, 10:59 PM
(This post was last modified: 06-15-2016, 11:16 PM by UrsulaMejor. Edited 4 times in total.)
Taser guns depower pods and lasers make them explode. hell, even fire extinguishers can take down a pod. In the confined space of the shuttle there's no excuse for some armed crew not being able to take it out.
Seeing as I haven't seen this happen in a month or so, this is probably in response to a recent problem? In which case this thread is probably knee-jerk?
Regardless, there are a multitude of ways to handle the problem in-game, so I think it's fine the way it is. Pods are not the most dangerous thing that can get onto the shuttle (see: chemicals, ttvs, pipe bombs, chemthrowers), and the shuttle is not meant to be safe from threats
Edit:
Alternate solutions:
if a bad pod has made itself apparent, use meteor shields to stop them from getting in the shuttle
If you see a pod trying to get in, you can build grilles on the shuttle windows to reinforce them and delay their entry
If a bad pod is in the shuttle, hide in the command, sec, or medical modules. Their entrances are one wide, so the pods can't get in.
If a bad pod is in the shuttle, trap it by grabbing some closets and pushing them in the way, or make them with metal sheets
If a bad pod is in the shuttle, and unlocked, hop into it and turn off the systems repeatedly so they can't hurt people.
If a bad pod is in the shuttle, shoot it with the aforementioned weapons to stop it.
If you are aware of a bad pod, grab your own pod and fly out to the shuttle to protect it
Seeing as I haven't seen this happen in a month or so, this is probably in response to a recent problem? In which case this thread is probably knee-jerk?
Regardless, there are a multitude of ways to handle the problem in-game, so I think it's fine the way it is. Pods are not the most dangerous thing that can get onto the shuttle (see: chemicals, ttvs, pipe bombs, chemthrowers), and the shuttle is not meant to be safe from threats
Edit:
Alternate solutions:
if a bad pod has made itself apparent, use meteor shields to stop them from getting in the shuttle
If you see a pod trying to get in, you can build grilles on the shuttle windows to reinforce them and delay their entry
If a bad pod is in the shuttle, hide in the command, sec, or medical modules. Their entrances are one wide, so the pods can't get in.
If a bad pod is in the shuttle, trap it by grabbing some closets and pushing them in the way, or make them with metal sheets
If a bad pod is in the shuttle, and unlocked, hop into it and turn off the systems repeatedly so they can't hurt people.
If a bad pod is in the shuttle, shoot it with the aforementioned weapons to stop it.
If you are aware of a bad pod, grab your own pod and fly out to the shuttle to protect it