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[Map] Abandoned Office Thingy
#4
(06-07-2016, 12:59 AM)medsal15 Wrote:
(06-07-2016, 12:18 AM)Naximous Wrote: All walls should be just 1 wide.

NT cares about safety. This is the reason of the seemingly randomly placed additionnals useless walls. They actually are on strategic points in case someone wants to take over that office. Just in case.

But yeah, removing useless walls/making some rooms bigger would make it look better.

I imagine that single corridors leading to nowhere in particular is kind of ugly, so I'm leaving them there. I guess.  Some banjo thing somebody bought for some great re
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Messages In This Thread
[Map] Abandoned Office Thingy - by MaRcuSTheDAWG - 06-02-2016, 02:25 PM
RE: [Map] Abandoned Office Thingy - by Naximous - 06-07-2016, 12:18 AM
RE: [Map] Abandoned Office Thingy - by medsal15 - 06-07-2016, 12:59 AM
RE: [Map] Abandoned Office Thingy - by MaRcuSTheDAWG - 06-09-2016, 02:25 PM
RE: [Map] Abandoned Office Thingy - by Hulk Hogan - 06-10-2016, 03:05 PM
RE: [Map] Abandoned Office Thingy - by medsal15 - 06-11-2016, 11:36 AM
RE: [Map] Abandoned Office Thingy - by misto - 06-11-2016, 11:58 AM
RE: [Map] Abandoned Office Thingy - by misto - 06-11-2016, 12:24 PM
RE: [Map] Abandoned Office Thingy - by misto - 06-11-2016, 05:48 PM
RE: [Map] Abandoned Office Thingy - by medsal15 - 06-13-2016, 08:01 PM

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