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[Map] Abandoned Office Thingy - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Patches (https://forum.ss13.co/forumdisplay.php?fid=30) +---- Forum: Rejected (https://forum.ss13.co/forumdisplay.php?fid=33) +---- Thread: [Map] Abandoned Office Thingy (/showthread.php?tid=6489) Pages:
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[Map] Abandoned Office Thingy - MaRcuSTheDAWG - 06-02-2016 No extra code required. Oh yeah, you can easily paste it onto the debris field using this handy map file. https://www.dropbox.com/s/863ftq3iv7fa9x2/ss13_map_junk.dmm?dl=0 SPECIAL FEATURES: A robot trader with a unique sprite An amusing duck that may or may not be broken LOTS of obj/decal/fakeobject A gps in the middle of nowhere a non-functional wiring system HOW TERRIFYING (also blood) Some kinda spoiler sneak preview. (may change in the future) Enjoy! RE: [Map] Abandoned Office Thingy - Naximous - 06-07-2016 All walls should be just 1 wide. RE: [Map] Abandoned Office Thingy - medsal15 - 06-07-2016 (06-07-2016, 12:18 AM)Naximous Wrote: All walls should be just 1 wide. NT cares about safety. This is the reason of the seemingly randomly placed additionnals useless walls. They actually are on strategic points in case someone wants to take over that office. Just in case. But yeah, removing useless walls/making some rooms bigger would make it look better. RE: [Map] Abandoned Office Thingy - MaRcuSTheDAWG - 06-09-2016 (06-07-2016, 12:59 AM)medsal15 Wrote:(06-07-2016, 12:18 AM)Naximous Wrote: All walls should be just 1 wide. I imagine that single corridors leading to nowhere in particular is kind of ugly, so I'm leaving them there. I guess. ![]() RE: [Map] Abandoned Office Thingy - Noah Buttes - 06-09-2016 There's only one bathroom in the whole dang place and it's only accessible by staff. Where do the guests go to use a restroom? RE: [Map] Abandoned Office Thingy - MaRcuSTheDAWG - 06-09-2016 (06-09-2016, 02:51 PM)Noah Buttes Wrote: There's only one bathroom in the whole dang place and it's only accessible by staff. Nanotrasen does not care about the guests! They only care about the most elite of people! RE: [Map] Abandoned Office Thingy - Noah Buttes - 06-09-2016 (06-09-2016, 03:16 PM)MaRcuSTheDAWG Wrote:(06-09-2016, 02:51 PM)Noah Buttes Wrote: There's only one bathroom in the whole dang place and it's only accessible by staff. But the guests are the ones with all the money. RE: [Map] Abandoned Office Thingy - poland spring - 06-10-2016 Add like an angry staff assistant ghost or something at least moderately dangerous. It'd help differentiate it from other derelicts and make things more interesting. RE: [Map] Abandoned Office Thingy - MaRcuSTheDAWG - 06-10-2016 (06-10-2016, 08:35 AM)poland spring Wrote: Add like an angry staff assistant ghost or something at least moderately dangerous. It'd help differentiate it from other derelicts and make things more interesting. Shame I can't code in a new critter. RE: [Map] Abandoned Office Thingy - Hulk Hogan - 06-10-2016 (06-10-2016, 02:15 PM)MaRcuSTheDAWG Wrote:(06-10-2016, 08:35 AM)poland spring Wrote: Add like an angry staff assistant ghost or something at least moderately dangerous. It'd help differentiate it from other derelicts and make things more interesting. Couldn't you just copy and past existing scientist ghost code and make them angry assistant ghosts? RE: [Map] Abandoned Office Thingy - Noah Buttes - 06-10-2016 (06-10-2016, 03:05 PM)Hulk Hogan Wrote:(06-10-2016, 02:15 PM)MaRcuSTheDAWG Wrote:(06-10-2016, 08:35 AM)poland spring Wrote: Add like an angry staff assistant ghost or something at least moderately dangerous. It'd help differentiate it from other derelicts and make things more interesting. Hell, he could just insert some lunar museum mannequins, call them animatronic, and leave it at that. RE: [Map] Abandoned Office Thingy - MaRcuSTheDAWG - 06-11-2016 (06-10-2016, 03:26 PM)Noah Buttes Wrote:Or added a somewhat modified variant of obj/critter/marsrobot. Except maybe make its active is at 1.(06-10-2016, 03:05 PM)Hulk Hogan Wrote:(06-10-2016, 02:15 PM)MaRcuSTheDAWG Wrote:(06-10-2016, 08:35 AM)poland spring Wrote: Add like an angry staff assistant ghost or something at least moderately dangerous. It'd help differentiate it from other derelicts and make things more interesting. RE: [Map] Abandoned Office Thingy - MaRcuSTheDAWG - 06-11-2016 It's been updated! New features: Added an actual threat in the form of a malfunctioning robot on display at the manager's quarters Removed a few extra walls Added a supply waypoint to the probe trader Added skeleton corpses, to make it more obvious that this place had people at one point Added a bunch of items for experimenting and things Added mildew and rust Replaced the broken microwave with an actual working one Added a public toilet so the workers don't have to complain all the time. The PR-3 model is now just moldy, no longer filled with human flesh. Because many people don't like FNaF. RE: [Map] Abandoned Office Thingy - medsal15 - 06-11-2016 What is this red thing on the same table as the taser gun? Is this a disactivated AI? RE: [Map] Abandoned Office Thingy - MaRcuSTheDAWG - 06-11-2016 (06-11-2016, 11:36 AM)medsal15 Wrote: What is this red thing on the same table as the taser gun? No, it's specific loot, an old fashioned police baton And a sec cartrdige for a PDA. And no, the AI in the display is merely a plastic model. |