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Emag-able Goggles
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For example, Emagging spectroscopic goggles makes the scanners leave out most poisons (Might be hell to code), Mesonic still lets you see everything in the station, except people, and emagging thermals nullifies the effect. Obviously these are fairly basic ideas and need working on, but I feel like it'd be an interesting way to mess with people. Could be the opposite too like the hypospray, emagging them gives benefits
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Messages In This Thread
Emag-able Goggles - by Totheark - 03-26-2016, 07:18 PM
RE: Emag-able Goggles - by 69andahalf - 03-26-2016, 08:12 PM
RE: Emag-able Goggles - by Frank_Stein - 03-26-2016, 08:19 PM
RE: Emag-able Goggles - by robertGN - 03-27-2016, 06:47 PM
RE: Emag-able Goggles - by atamusvaleo - 03-28-2016, 05:05 AM
RE: Emag-able Goggles - by Nnystyxx - 03-28-2016, 01:50 PM

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