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Concepts for new artifacts
#17
Heart artifact ideas

- Huge increase in the amount of blood your body holds (500 units to something insane like 10,000)
- Self generation of certain chems. Randomisation, while amusing, is probably a bad idea so a list of stuff that is inherently beneficial (omnizine, chicken soup), stupid (colourful reagent, simethicone) or harmful but won't kill you straight away (liplolicide, spiders) is better for this.
- Depending on the artifact, could cause confusion in mobs. Robotic artifacts prevent rogue robots from registering you as a target, martians won't attack if you have a martian artifact heart (maybe you could even speak to them!). Wizard artifact heart causes spells that hit you to fizzle, as if you were the chaplain.
- There needs to be some synergy with initrobeedril. Maybe an initrobeedril bee has some minor change if it used to be an artifact heart, eg. a wizard heart artifact gives the bee a tiny wizard hat when it emerges. Royal initrobeedril artifact bees have major characteristic changes, eg. a giant borg artifact bee heart sends signals only borgs can hear that order them to worship it.
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Messages In This Thread
Concepts for new artifacts - by Kubius - 02-22-2016, 08:29 PM
RE: Concepts for new artifacts - by Frank_Stein - 02-22-2016, 11:14 PM
RE: Concepts for new artifacts - by misto - 02-23-2016, 12:26 AM
RE: Concepts for new artifacts - by locusts - 02-24-2016, 05:44 AM
RE: Concepts for new artifacts - by Nnystyxx - 02-26-2016, 01:55 PM
RE: Concepts for new artifacts - by locusts - 03-11-2016, 06:01 AM
RE: Concepts for new artifacts - by Camnui - 03-11-2016, 08:11 AM
RE: Concepts for new artifacts - by Grifflez - 03-12-2016, 03:06 AM
RE: Concepts for new artifacts - by Mageziya - 03-12-2016, 07:52 AM
RE: Concepts for new artifacts - by medsal15 - 03-12-2016, 11:40 AM
RE: Concepts for new artifacts - by Mageziya - 03-12-2016, 11:55 AM
RE: Concepts for new artifacts - by Grifflez - 03-14-2016, 02:33 PM
RE: Concepts for new artifacts - by Nnystyxx - 03-12-2016, 12:01 PM
RE: Concepts for new artifacts - by Roomba - 03-12-2016, 12:07 PM
RE: Concepts for new artifacts - by locusts - 03-12-2016, 12:24 PM
RE: Concepts for new artifacts - by Nnystyxx - 03-12-2016, 01:45 PM
RE: Concepts for new artifacts - by locusts - 03-17-2016, 06:22 PM
RE: Concepts for new artifacts - by Frank_Stein - 03-17-2016, 07:16 PM
RE: Concepts for new artifacts - by Grifflez - 03-17-2016, 11:36 PM
RE: Concepts for new artifacts - by Vitatroll - 03-18-2016, 08:39 AM
RE: Concepts for new artifacts - by RAWK_LAWBSTAR - 03-19-2016, 04:01 AM
RE: Concepts for new artifacts - by Frank_Stein - 03-19-2016, 10:00 AM
RE: Concepts for new artifacts - by misto - 03-19-2016, 01:57 PM
RE: Concepts for new artifacts - by Nnystyxx - 03-19-2016, 02:27 PM
RE: Concepts for new artifacts - by Mageziya - 03-19-2016, 03:48 PM
RE: Concepts for new artifacts - by Nnystyxx - 03-19-2016, 03:55 PM
RE: Concepts for new artifacts - by Mageziya - 03-19-2016, 03:56 PM
RE: Concepts for new artifacts - by Nnystyxx - 03-19-2016, 03:58 PM
RE: Concepts for new artifacts - by Frank_Stein - 03-20-2016, 12:28 AM
RE: Concepts for new artifacts - by Mageziya - 03-20-2016, 07:02 AM
RE: Concepts for new artifacts - by Nnystyxx - 03-20-2016, 10:40 AM
RE: Concepts for new artifacts - by Camnui - 03-20-2016, 07:35 PM
RE: Concepts for new artifacts - by misto - 03-20-2016, 08:52 PM
RE: Concepts for new artifacts - by Camnui - 03-21-2016, 08:45 AM
RE: Concepts for new artifacts - by poland spring - 03-22-2016, 09:08 PM

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