Concepts for new artifacts - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Concepts for new artifacts (/showthread.php?tid=5963) |
Concepts for new artifacts - Kubius - 02-22-2016 -Full size artifacts-
RE: Concepts for new artifacts - Frank_Stein - 02-22-2016 I love the welder one. It's similar to the beaker artifacts in that it takes existing items around the station and improves them. I feel like that's a good direction to go in with some new artifacts. We could see some stuff like artifact handcuffs that can't be resisted out of, or artifact clothing that's flame proof. RE: Concepts for new artifacts - misto - 02-23-2016 artifact that makes u lizard, roach/ant man, meatcube, monkey, martian RE: Concepts for new artifacts - locusts - 02-24-2016 (02-23-2016, 12:26 AM)misto Wrote: artifact that makes u lizard, roach/ant man, meatcube, monkey, martian Expanding on this idea a Human to Critter converter. Should be a rare one. Depending on what is most balanced/amusing, you could do it a few ways: - Once used it disappears. Turns you into a random critter. - Multiple uses, everyone who touches it turns into the same critter. You might get a lot of people touching it to become a monkey or a wendigo, not as many people touching it to become a meatcube or plasma spore. - Multiple uses, which critter the person is turned into is randomly selected each time. RE: Concepts for new artifacts - VictorMAngoStein - 02-24-2016 (02-24-2016, 05:44 AM)locusts Wrote:(02-23-2016, 12:26 AM)misto Wrote: artifact that makes u lizard, roach/ant man, meatcube, monkey, martian Am customs officer at centcom Escape shuttle from space station 13 docks A whole shitload of wendigos disembark A wendigo wearing a captain's hat says "'Sup" Fuck this, I'm gonna work at space walmart RE: Concepts for new artifacts - Nnystyxx - 02-26-2016 I can't wait to get an alien instrument that makes wendigo/Bad Shit noises Anyway A++ I like all of these, especially support the critter-verter and the mind unit RE: Concepts for new artifacts - locusts - 03-11-2016 Another critter one: a handheld critter spawner. Click a tile, and a critter appears there. Fill sec with cats while standing outside! RE: Concepts for new artifacts - Camnui - 03-11-2016 I feel like the alien mind unit is necessary, we definitely need more ways to get dead people back into the round. RE: Concepts for new artifacts - VictorMAngoStein - 03-11-2016 Artifact butts: The butt of a random alien. Comes in strange colors and can have googly eyes and shit. Can be made into buttbots that say weird things or attached to debutted assistants to change their farts into a different sound effect. RE: Concepts for new artifacts - Grifflez - 03-12-2016 What about artifact organs? Remove a volunteers heart and replace it with a twitching mass. What could possibly go wrong? RE: Concepts for new artifacts - Mageziya - 03-12-2016 (03-12-2016, 03:06 AM)Grifflez Wrote: What about artifact organs? Remove a volunteers heart and replace it with a twitching mass. What could possibly go wrong? Preferably if there's a way to tell what they they are, like how you can tighten or loosen your grip on artifact beakers. It'd likely be like other organs where they make a splat of blood if you throw them at something. Actually, since hearts are containers for reagents, load artifact hearts with colorful reagent. That way your blood color changes when you get one in a transplant and it has a cool scifi result. RE: Concepts for new artifacts - VictorMAngoStein - 03-12-2016 Artifact hearts: 10% chance of a huge increase in stamina 50% chance your blood changes color 50% chance of getting a heart that gives you seizures 1% chance of heart bee RE: Concepts for new artifacts - medsal15 - 03-12-2016 Pod artifacts. RE: Concepts for new artifacts - Mageziya - 03-12-2016 (03-12-2016, 11:24 AM)VictorMAngoStein Wrote: 50% chance of getting a heart that gives you seizuresHeart's don't give you seizures. RE: Concepts for new artifacts - Nnystyxx - 03-12-2016 (03-12-2016, 03:06 AM)Grifflez Wrote: What about artifact organs? Remove a volunteers heart and replace it with a twitching mass. What could possibly go wrong? I will casually draw attention to my previous thread on this exact idea, seconding my support (and also using it as an idea repository) |