02-23-2016, 05:05 PM
(02-23-2016, 03:30 PM)Weavel Wrote:Eh I guess this gets down to it. People hate when wizards kill people, and people hate it when they don't.(02-23-2016, 09:54 AM)Ed Venture Wrote: II've fought plenty of wizard in my time here and the way to handle them is this. Bait their attacks out, learn how many and what spells they have and then form a plan on how to fight it. In most cases this will require teamwork or another person to help you out. Next it's safe to assume it has the spells that allow it to escape so prepare for a long fight.
I agree 100% that we are running out of modes as-is, but we've all fought a billion wizards by now, we know how they work. That's not the problem; they're simply not fun, at all, ever, to play a round with.
Every wizard round, even on Destiny, boils down to the same shit:
- dumbo says, "WIZARD IN CHEMISTRY"
- threeish people rush to try beat him up
- fireball, magic missile, phase shift away
- dumbo 2 says "WIZARD IN ROBOTICS"
etc
And before anyone starts that fucking friend-wizards bullshit, fuck off I'm not sitting for 70 minutes wandering the station while some dumbass reads me Harry Potter quotes and complains that people are hurting him. Boaty put it best, it's fucking Extended mode with a dude in a hat.
Non-murder objectives work for other roles because they have a real station job, where as a wizard is entirely devoted to murder e.g. a Janitor can bullshit his way into the Captain's Quarters to destroy his tree, but a wizard just has to warp inside. Corruption was not great either, so it'd need a real reworking.