01-14-2016, 05:34 PM
Roomba Wrote:What I'm worried about is that there aren't very many drawbacks to getting augmented. There's the nebulous point of 'you'll want to get more and more augmented', but why wouldn't you, when there's no downside to being a cybernetic superman? The philosophical implications of the slow loss of humanity is generally lost on your average powergamer. There's stuff like the arms and neural implant which have clear pros/cons, but people can just avoid those.
It could always be that your augments, depending on the severity of the the augment, like an entire new chest requires a power cell and you need to intermittently recharge or find a new cell. You could be more suseptabal to electric damage, your augments when beat with blunt objects could get so broken and crazy that they start electrocuting you until you pull out the power cell and then lose power and functionality to that augment. If it's your lefts, no more legs for you.
There's plenty of ways this could be nerfed to a nice middle ground.
I also like the idea of Robotics having the option to either emag the production machines ( or hack ) depending on how nice the coders are feeling to make it possible to produce weapon augments, like taser arms, baton arms, phaser arms and laser arms ( with an extreme usage of the power cell I mentioned of course )
You'd have an effective taser or laser arm, capable of not being knocked out of your hand, this could be nerfed by either removing the ability to pick up with that hand, or having such a high energy usage that the arm quickly needs a recharge. And maybe a 1% rng roll that your arm explodes on use.
It sounds like a lot of work if people start coding this but it sure could be nice.
![[Image: 20150306042557?path-prefix=protagonist]](http://vignette3.wikia.nocookie.net/p__/images/2/2b/1_edward_elrick.png/revision/20150306042557?path-prefix=protagonist)