12-24-2015, 07:15 AM
Ed Venture Wrote:Paineframe Wrote:The thing about specialty jobs is that if no situation comes up that fits your specialty, you're just sitting around bored - and if you gave up regular job privileges for that specialty, then your round just plain sucks. Who needs a "hunter-killer" sec member when there isn't a rampage traitor on the loose? What happens to the warden if no one gets brigged that round? Moreover, those are specialties that aren't needed in the first place - a two-minute brig sentence for farting in the HoS's face isn't so critical that it needs a special job operating all sorts of specialty defense systems from his own control room in order to prevent escapes which never happen anyway. And giving someone the explicit job of "hunting down and killing traitors" just encourages shit behavior. What happens if normal sec gets to the rampage traitor before the hunter-killer does? Is he going to shrug his shoulders and go back to being an inferior version of a sec officer, or is he going to pull the handcuffed and stripped prisoner out of the brig and execute them because his job gives him the excuse he needs? I don't understand how you can look at the detective (who never does his job, does jack shit with all the special flavor stuff he gets, and is notorious for gunning people down at the slightest excuse) and think to yourself "we need MORE jobs like that one".
Firstly, "hunter-killer" are your words. I was thinking more along the lines of a goofy guy with a cork hat, leather jacket and Australian accent. He's just a more specialized detective, used for subduing pesky targets, not killing them. He has no lethal weaponry to begin with.
Secondly, Detective job is awesome. Yes we need more jobs like that one. And the detective that actually does his job is a great asset to security. "Not doing his job" you could say that about literally any job so that point is moot.
Thirdly, this isn't taking anything away from security. These guys are more along the lines of "We are standard security, we do general security shit but in more specific fields we have beneficial assets"
Like take the Navy Officer. He's just standard security, he has access to security weapons, brig, same security access, etc. He just has pod parts that when certain situation arises, like syndicates or a rogue pod, he has a nifty pod to take them on.
In other news, one way of implimenting this is at job selection just make these jobs randomly spawn from a pool, so you could have 3 special security rolls to pick from a day. And make it red so you know it's a security job like <Medical Officer>