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The official Cogmap2: FIX THIS SHIT thread
#42
  • EVA is missing spare toolboxes, a RCD and a spare commaster disk.
  • The podbay and other pod doors don't auto-close.
  • The podbay and other pod door buttons are hard to click due to the spots being very dark.
  • The security pod bay and all other pod bays are missing a manual open button.
  • Engineering has a lack of analysers, multi-tools and yellow gloves.
  • The mining pod bay has a phaser instead of a plasma thing for mining.
  • The engineering pod bay is missing foam guns.
  • Security pod bay and the armory are both missing pod weapons.
  • MedSci has a pod bay, but no pods, i suggest adding one or two small pods.
  • There is only one pod beacon for the entire station, i'd suggest adding some more beacons for cargo, or security
  • Beepsky is just sitting in his home all round, doing nothing but sitting there (???)
  • MedSci pod bay seems to be missing a escape pod, the driver goes nowhere but space http://i.imgur.com/ZzQbUc0.png
  • These ports dont seem to be connected to anywhere? http://i.imgur.com/WQ830jg.png
  • The construction area near telescience could use a FF-foam tank.
  • Engineering has a unused freezer? http://i.imgur.com/DRwPdV6.png


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