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The official Cogmap2: FIX THIS SHIT thread
#26
  • The AI cannot see his own APC
  • The AI cannot see the upload APC
  • There are a lot of dead spots where the AI cannot see anything, playing as AI is terribly hard.
  • Light sources are not properly deleted if they are blown up.
  • Engineering does not have access to their emergency storage.
  • The pod bay is hidden behind security access????????
  • The engineering podbay doors look weird. http://i.imgur.com/yUpAoG9.png
  • The burn chamber has two spots where CO2 will build up and stop any burns from burning http://i.imgur.com/ICQZYZD.png
  • Toxins burn chamber vents have the wrong dir http://i.imgur.com/aeIdD9j.png
  • Artlab has no starting artifacts
  • Plasmaglass and other material windows are still in the old perspective.
  • The emergency shuttle medbay are can only be accessed by medbay staff, the old shuttle allowed anyone to access this area.
  • The emergency shuttle no longer has the kicker/force areas which pushed you out if you step out, you can now freely walk around the shuttle area.
  • The solars above the AI don't have controls, or an SMES.
  • The cloner does not work at roundstart


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