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Riot Launcher Suggestions.
#11
Cogwerks Wrote:Honestly, making a bunch of new grenade ammo is hardly any work. Nobody else got around to it and I've been horrendously distracted a lot so I forgot to do it. I think I'd prefer to keep the ammo system as is and not have it launch hand grenades, but I'll try and get around to updating it with some new ammo types soon.

A thought: with the mousewheel() thing ErikHanson posted, it could be possible to load up one of those goofy Milkor-style MGLs with a bunch of different ammo types and cycle through to the one you want for a specific task - or just use attack_self() on it the way tasers switch modes. Would it be too much counterstrike/mport to have one of those in the armory?
Honestly, if that is an option I think you could very well have that be the only weapon in the armory, since you could easily have the different ammo types serve the same purposes that a phaser or shotgun would with flare and bean bag rounds respectively.
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