08-20-2015, 12:20 AM
Nuke ops, full stop. Traitoring is pretty easy for beginning to get a hold of, changeling...ing is a bit esoteric but isn't anything some practice can't fix, but nuke ops is the one thing that always manages to catch me off guard and usually results in my bumbling about doing absolutely nothing in particular until the round ends. An explanation on the contents of the Syndicate Shuttle and Listening Post, as well as a bit of insight as to the mission you're on and the gear with which you'll be doing that mission, would go a long way in alleviating the absolute clusterfuck that most nuke ops rounds start with.
I could go into further detail on this but it's two in the morning so that post will have to wait for another day.
I could go into further detail on this but it's two in the morning so that post will have to wait for another day.