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Toxins Ideas
#1
Toxins is only useful for making bombs. This seems silly. Here are some ideas about how Toxins could be more interesting,

New Gasses, deploy-able to fix station problems. Gasses are generated at Toxins. Gasses could transform into new gasses at varying temperatures/situations. Gasses are injected into the chamber by the current system + A high energy 'Gas Synthesizer'. This Synthesizer gradually adds basic gasses up to a maximum pressure of 1080. It consumes huge amounts of power. If doing this as a constant process is too hard, there could be a button to 'flash combine' gasses.

Example Recipes:
Nitrogen+Oxygen+Catalyst+Heat=N20.
CO2+N20+Heat=Flame suppressing gas that is breathable.
C02+Nitrogen at 1000 pressure=Lethargazine (slows everyone in area on contact with skin).
Oxygen+Catalyst at 0 degrees=High density Oxygen (breathable at lower concentrations, perhaps more flammable).
High Density Oxygen+N20+Plasma= ROR Gas (heals everyone breathing it very slowly).
Plasma+Oxygen+C02 = Necrotizing Gas (Damages everyone slowly, unless they have a space suit).
Plasma+NO2+Catalyst = Spaceatinne Gas (Is addictive to everyone breathing it).
Plasma+CO2+Catalyst = High Density Plasma Gas (More flammable than normal plasma)
High Density Plasma + High Density Oxygen = Fuel-Air Explosive. Chain explodes in regions that hit beyond a certain pressure.


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