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Limit Dragon's Breath disintegration to ingestion only
#7
Houka Wrote:This is a knee-jerk reaction, yes. The recipe could use some updating, I will concede to that, but the chemical itself is fine. The fact that someone with sufficient access can mass-produce this shit is probably an issue for the same reasons mass producing things like initropidril is a problem. It's just a step below QGP if someone can make tons of it and ash tons of people without running out of the stuff quickly.

I vote for reevaluating the recipe.

The mass-production is definitely a problem - if you only had 50 units in total to utilize, it would be far less effective for rampages or even usage at all. The thing that gets me about Dragon's Breath isn't the killing - that part I'm okay with. The problem I have is the fact that it's an instant no-revive situation - sarin doesn't destroy your body, neither does initropidril. With sarin or initropidril, I have a chance to continue if I'm revived - no such luck with the Dragon's Breath.

And yeah, QGP is massively powerful but it's limited by the recipe - which Dragon's Breath isn't. The killer in the last round I encountered Dragon's Breath filled up an artifact beaker with it.

I might have (probably) suggested the wrong nerf, but it would be good for something to be done about this.


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