05-24-2015, 07:55 AM
I'd rather we discussed if my idea has any merits, please.
What I envisioned initially, as per the OP, was a temporary mask (it decays over a few minutes) that would make your mob's name change when you are examined:
E.G: My name is Joe Shmoe. I make and wear a mask of Clown Johnson. When I speak, it will show up as Joe Shmoe (as Clown Johnson).
When examined, it will show my name as Clown Johnson (as Joe Shmoe) right up until I speak and if I'm still wearing my original ID. However, it should also show in a bold red text that something is definitely wrong with my face as the mask starts decaying:
Clown Johnson's face looks strange and seems to emit a putrid smell! Gross!
What I envisioned initially, as per the OP, was a temporary mask (it decays over a few minutes) that would make your mob's name change when you are examined:
E.G: My name is Joe Shmoe. I make and wear a mask of Clown Johnson. When I speak, it will show up as Joe Shmoe (as Clown Johnson).
When examined, it will show my name as Clown Johnson (as Joe Shmoe) right up until I speak and if I'm still wearing my original ID. However, it should also show in a bold red text that something is definitely wrong with my face as the mask starts decaying:
Clown Johnson's face looks strange and seems to emit a putrid smell! Gross!