05-05-2015, 06:48 PM
Now I think this Idea could work if people are not forced to eat and if they choose not to then Nothing bad happens to them, But say you have a favorite food at the start of the round (like people have suggested) and eat said favorite food and that gives you some good bonuses (Or any food for that matter). This would give players a reason to seek out the chef to get said food. You make the bonuses worth wild enough while not forcing things on to others who could care less then I think you guys are on to something thus giving food purpose without forcing a stupid hunger system on everyone. You want to make food fun? Great, but a hunger system is not the way to go about it.