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Make security "age restricted"
#41
Dauntasa Wrote:"adding an extra guard who stays in the brig makes it harder for security because they might have to go back and help him"

Guess what: having to go back and help the warden club some idiot is better than arresting someone and taking him back to the brig only to find that assistants have broken in, hacked all the doors, smashed all the windows and stolen everything not bolted down

My point was that having someone whether it be a warden OR an officer guarding a brig when the brig is somewhat non-functional is compeltely pointless.
Having a job designed to guard a non-functional brig is pointless to the point of obscurity, amongst other reasons that should be plainly obvious.

Quote:And it's funny that you complained about how on the other stations the brig is a dystopian supermax prison from which there is no escape and then immediately turn around and go "anyway, let's make the brig impossible to break out of".
sundance Wrote:I said it before and i'll say it again: If you want better control over the brig; redesign the brig. Not an arkham asylum but not a hugbox leave-when-you-fucking-feel-like-it jail.

Learn to read. The brig needs a redesign where it's more in the securities favor, but there's still a good chance that if you break out that you can escape.
Right now it's just escape when you feel like it. I want a brig designed so that prisoners actually have to use their brains to escape, rather than the dumb click the window till it breaks as it stands.

BaneOfGiygas Wrote:The ability to diversify your security forces is wholly dependent on how many people bother playing security that round, and you might as well toss a coin to determine if you're going to get an HoS leading a competent, effective team or some poor sap trying to pull the weight of the entire department on his own. In the case of the former, security can deal with petty crime just as well as antagonists, but the latter lone ranger will be lucky if he can deal with just the antagonists. It's hard to balance both scenarios out.

I've been discussing with other HoS qualified players and it seems to be a general feel that there needs to be more hos'. Me and a few others have started to keep an eye on people who use communication and intellect, and mentors who generally get the "feel" of goon. More Hos = more control.
A hos can do a wardens job better than any warden could, and do it in such a manner where prisoners do not feel hard done by.
But in my own opinion when there's no HoS there still needs to be a functional brig that security can manage, and the current brig does not offer this.
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