03-10-2015, 10:30 AM
pizzatiger Wrote:What if Medical docters are given the ablility to heal people more efficently(less patches are needed to heal someone)/increase max health by 10% of the damaged healedHonestly I don't think this is an idea that needs modifying or suggesting, I just think this thread's premise is a bad idea.
and have it so when a non-medical docter heals themself/someone else the target loses 10% Of their max health based of the damage that was healed.
This way there is a reason to have a medical docter while making it so if a assistant wants to heal themself it doesn't really effect them.
EX-If an assistant fights a clown and loses 100 health, he can either go to a medical center and buy 1000 credit medical care and gain 100 health back + 10 max health health or go to the Gheato medical center that just so happens to be run by the clown who attacked him for 100 dollors but lose 10 max health
This way everyone is happy while adding a rather comedic situations like the one i stated in my example