Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
AI Camera Rework
#51
I've tried the new system and it's definitely an improvement, but one thing that's constantly butted up against is that you sometimes can't/couldn't tell if an area is just plain unviewable with cameras or if you haven't figured out the right incantation to move your view to that area. That's another thing that would be solved by the ghost-view.

As for the "static" I'd just replace it either black or a dark-green non-animated grid. The current full-screen static when trying to view cut cameras currently is a bit jarring.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)