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AI Camera Rework
#41
It's definitely an improvement to the current system, but I can't shake the feeling that having a ghost style camera is simply superior. But I am just a lowly peasant, so I can't really speak for everyone. I'm curious as to see how it will function however, it seems a lot more user-friendly than what we have now. Although it gives the impression that it will have the same problem when byond lags, you will hit the D key too many times and abruptly end up in hydroponics rather than disposals, for example. Or in genetics if you hit the S key one time too many. I'm not sure how you would intend to fix that, but I find it's still an irritation I have whenever I can be bothered to play AI.
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