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AI Camera Rework
#28
franfoer Wrote:You can track crew members by clicking their names in chat, or choosing from the dropdown menu in AI commands (although I don't think that works for Syndies/Wizards). So I'm not sure why the 'ghost' system would improve that?
Tracking people, for the most part isn't a problem. It's when you need to do something like navigate a few spaces ahead of them to bolt a door, or operate a console in QM or something. I also can't tell you how many times I've tried to navigate to the cameras in the chapel and wound. up in QM with no way to go back.
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