02-04-2015, 09:06 PM
BeardedElectron Wrote:Pressure? In the combustion chamber? If you can read the pressure in there then you're doing something horribly wrong. I guess it's possible someone fiddled with it, but I don't see how it would be possible. The combustion chamber is like a gas burner - if any gas is flowing at all, that should be enough to keep it burning. If no gas is flowing to burn, it shouldn't light up in the first place. There really isn't a middle ground where it maybe works but not all the time.Paineframe Wrote:BeardedElectron Wrote:Now to my main concern, someone fiddled around with the combustion chamber, it seems every time I try to have a decent burn at 1 on the pumps it snuffs flames out, anything higher just drains the canisters too damn fast.Are you remembering to open the combustion chamber vent? If it's not open, the CO2 will smother the flame.
That and the cold loop gas still ending up in medbay mysteriously sucking through all the cannisters of coolant, you walk into medbay and find that it's leaking mysteriously from the cryo pods.
I'd also like to know how the wizards are keeping a hellburn that busted the pipes infinitely running the engine, I have tried for eons and I can't replicate such results, is it admin voodoo?
Cold loop pressure will naturally drop on its own even without any leaks, simply because it's cold. Personally, I don't really buy the "cold loop leaking into Medbay" theory, because most people use pure plasma in the cold loop and even a small amount of that stuff in the atmosphere is super noticeable.
It's incredibly easy to run a hellburn. Just get the combustion chamber hot enough (using a certain specific gas mix) and the burn will run fine without any management at all on the player's part. My personal theory is that the way various capped and uncapped values interact means that a hot enough combustion chamber simply brings the engine numbers so high that it simply bruteforces its way through every factor that limits normal burns, producing pressure faster than the broken pipes can vent it and overwhelming the negative factors in the power generation calculations with sheer big numbers.
cold loop leaking into medbay is rare but it DOES happen, you can see my bug report about it, someone confirmed it's a thing... I do open the shutters but unfortunately I continue to run out of gas in the combustion chamber, pressure drops if the pump is set to 1 anything higher than 1 uses the gas too quickly, someone else recently complained saying "that's a first, I ran out of gas in the combustion chamber" because someone fiddled with it.
And no, the "engine leaking into Medbay" thing was not confirmed. The post that "confirmed" it was immediately followed by an admin saying that the strange gas behavior that person had reported was because a coder had been messing with the atmos variables that round. The idea that the cold loop leaks is a misconception caused by not understanding how pressure is affected by gas amounts and temperatures in SS13.