11-17-2014, 12:25 PM
From as far as I can gather, alot of the telescience area's are based around artifacts, such as ancient robot for the lava moon. Can't say I've seen wiz though.
It'd would be pretty interesting having a more colorful backstory, because you'd be able to tie it into some of the artifacts. Or visa versa, tie in the backstory of the artifacts into telesci. I wrote a bit of the backstory from pieced up information on artifact research: http://wiki.ss13.co/Artifact_research#F ... _Artifacts
It'd be interesting to see for example on the lava moon, the reason as to the ancient robot concepts, give a more fruitful explanation as to what and why by piecing together information, and it'll help in artlab figuring out by memory what an artifact can do. For example you know from the aforementioned lava moon that robots have the ability to electrocute so test for high voltage shit, and you'll find out that the handheld is a charging taser of sorts or whatever. It'd tie in very nicely is the gist of what i'm saying.
It'd would be pretty interesting having a more colorful backstory, because you'd be able to tie it into some of the artifacts. Or visa versa, tie in the backstory of the artifacts into telesci. I wrote a bit of the backstory from pieced up information on artifact research: http://wiki.ss13.co/Artifact_research#F ... _Artifacts
It'd be interesting to see for example on the lava moon, the reason as to the ancient robot concepts, give a more fruitful explanation as to what and why by piecing together information, and it'll help in artlab figuring out by memory what an artifact can do. For example you know from the aforementioned lava moon that robots have the ability to electrocute so test for high voltage shit, and you'll find out that the handheld is a charging taser of sorts or whatever. It'd tie in very nicely is the gist of what i'm saying.