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Traitor Chaplain Items
#41
What about a flask unholy water, a reagent that, when applied to an item, curses it. Tools that are cursed will become welded onto your hand (burning it and requiring surgery to remove), and be significantly worse than items are usually (a cursed surgical tool will frequently screw up, and when aggressively used do less, a cursed firearm will misfire and potentially explode, a welding tool will probably explode, and other breakable tools will break.

Cursed clothing becomes unremovable, and has negative statistics. For example: gloves become fumbling, you drop items frequently, and screw up surgery and typing. Shoes become stumbling, and trip you frequently. Uniforms become entangling, and can slow you, masks become strangling, and occasionally cause lossbreath to occur, which can kill you under the circumstances it occurs in. Glasses become impairing, and make you nearsighted or blind. And exosuits can cause encumbrance and make you slow as balls also, as well as failing to protect you properly.

This would, potentially, allow one to, by proxy, incapacitate crewmembers, making ones job far easier. Naturally, the counter to these cursed items would be holy water, which would neutralize them to be uncursed, and allow you to drop them or take them off, also giving reason for the chaplain to have business (also, once a chaplain item it would show up in random crates so it has that going for it).
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