11-12-2014, 06:34 AM
Satanist Robes:
Chaplain (✓) Convert to Satanism! In return for 10 TC, the chaplain received a very evil-looking robe and a dagger for sacrificing people. Even better, wearing said robe allowed them to cast two powerful wizard spells at will: knock (basically an EMAG/all-access ID hybrid that can't be lost) and blind to evade any foolish pursuers. Was available for much of 2011 on Donut Station 2 before being superseded by His Grace. These days, an improved variant of the dagger can be found in surplus crates and the bloody hands of spies. The robes are also still around - an extremely cool outfit.
http://wiki.ss13.co/Discontinued_Syndicate_Items
Why was this ever replaced? Just bring this back and maybe combined it with some of the ideas in this thread.
Chaplain (✓) Convert to Satanism! In return for 10 TC, the chaplain received a very evil-looking robe and a dagger for sacrificing people. Even better, wearing said robe allowed them to cast two powerful wizard spells at will: knock (basically an EMAG/all-access ID hybrid that can't be lost) and blind to evade any foolish pursuers. Was available for much of 2011 on Donut Station 2 before being superseded by His Grace. These days, an improved variant of the dagger can be found in surplus crates and the bloody hands of spies. The robes are also still around - an extremely cool outfit.
http://wiki.ss13.co/Discontinued_Syndicate_Items
Why was this ever replaced? Just bring this back and maybe combined it with some of the ideas in this thread.