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More Hobo medicine options.
#16
Isaacs Alter Ego Wrote:Trepanation: Drill/Hammer+Head+Harm intent, dude laying down. Work the same as an anti-psychotic and will cure light-brain damage, but cause a lot of brute damage.

Uhh... I don't think we have drills and hammers in the game. Unless you're talking about Laser Drills and Mining Hammers?

Ooh! Ooh! Actually, that's a fun idea! Instead of drills and hammers, using an unpowered Mining Pick on someone's head with help intent, while they're lying down on a table, could deal normal brute damage, cause some bleeding, and heal a bit of brain damage by relieving swelling. It should also come with a tiny (1%?) chance of giving them a random disease, from exposing their damn brain with a pickaxe.

I really like the intubation one, though. gives experienced doctors a technique for dealing with LOSEBREATH, and gives a reason for people to be carrying around pens other than sleepypens. What if it has another effect, though? What if it causes Muteness? You punch through their voicebox with a ballpoint, it's going to be hard to speak after that.

Heck, we could then add in Electrolarynx's to the game. We've already got the goggles and the auditory headsets, for blindness and deafness. Give mute people an item that, when they hold it in their hand, lets them speak. Even better, if you hold it and scream, it makes the cyborg screaming noise!
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