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Wizards need some improvement bigtime
#54
I think that "simple" would be a better word than "reliable". You point at a place, you click a button, place blows up. Boom. Done. It's simplistic and doesn't require a lot of on-the-spot strategizing, which new wizards will invariably be bad at. It's like the syndie RPGs: They hurt a lot and don't require a lot of strategy to use, but are still mainstays by way of their simplicity and ease of use.

Playing a wizard can be bamboozling enough as is. If wizards get too many nerfs, no one will want to play wizard.
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