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Wizards need some improvement bigtime
#38
Wizard rituals would make a nice new mechanic.
With ingredients from the station and a belt with the catalysts for the ritual on the shuttle.
Different rituals could spawn assisting mobs, or make a room fill with arcane darkness to which the wizard is immune. Toxic fumes from chem ingredients, gravitational/magnetic pulsers from electronics, or a pipe coming out of nowhere and spewing magical slippery mud around.



Also,
corruption spell: It corrupts any item the wiz targets/is holding in a hand.
Pills and patches of chems become poisonous,drinks and food become rotten and give you food poisoning making you puke everywhere. Rusting walls to bash them down. Bee eggs become hornet nests.
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