09-25-2014, 10:37 AM
Marquesas Wrote:Albert Einstein Wrote:Insanity: doing the same thing over and over again and expecting different results.
The same could be said of using the standard "go kill shit" objectives to wizards all the time. The results are always "wizard dies stupidly in a stupidly short time" or "wizard kills fucking everyone for a long fucking time".
Is it really wrong to wish that wizard had more substance to it than that? I don't recall a proper ritual having ever been part of Wizard. The Dark Ritual was just "MUMBO JUMBO NOW THERE'S SKULLS IN HERE THAT DON'T DO JACK BUT MAKE IT HARD FOR EVERYONE TO SEE, HUZZAH". That wasn't fun. Having to collect a rubber chicken, a vial of plasma, the ass of a monkey, and a pair of clownshoes and set them all in a circle of salt inside a magically barricaded room (provide a spell that allows, after a long chanting period that can be shortened by the Cthulu staff like used to be the case, a wizard to set up a shielded box that lasts roughly as long as a decent forcewall artifact and gives enough space to work in if the wiz doesn't fuck up placement), have them say the magic words, and kapow, success, in whatever form is most interesting. Maybe it empowers the wiz to be a horrible magical monster, maybe it ends the round in a spectacle of eldritch chaos, or maybe you can be lame and it just grants them a wish or something, I don't know.
The alchemy circle proves this kind of thing is possible in-game already, I just want to see it given a practical application.

Goonhub