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Wizards need some improvement bigtime
#24
Sorry for double posting but.....I REALLY think that Necromancy spell needs a buff of some kind

Lets compare two spells that make Npcs that attack people for you


Golem
  • Cool down is pretty short
  • All you need is regreants to make it
  • Have an decent health
  • Pretty decent attack
  • Has the fear factor due to the possible regreants its made of
  • If it hits you you get the chemicals its made of inside you AND if it dies it makes a cool last ditch smoke


Necromancy
  • Cool down is long
  • You need a dead body to use it(This also promotes the lame fireball/lasergun wizards)
  • The skeleton has god awful health
  • The attacker is a TINY bit stronger then golem
  • No fear factor to them to keep people from charging at them......who cares if it hits you!
  • The only good thing is it gibs a body for you

Do you see the problem here? Golem and necromancy DO the same thing but Golem spell is 100 times better in almost EVERY FUCKING WAY


Either Necromancy needs a buff or it needs to be replaced with some kind of spell that work like amnia regreant with an area of effect (It wears off after a few seconds though)
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