09-22-2014, 05:35 AM
I think this comes from wizard rounds being wizards killing the crew killing more wizards.
Since their objectives are always murder X person times 3, stunning spells are a favourite to tip the combat system in their favour, and the gibbing/permanent handicapping of crew members is just the cherry on the cake.
And what reliable offensive capabilities do they have?
*fireball
*maybe an egun or revolver if they rush the cap/detective
*maybe the shotguns if they rush the bar (and in this case only 8 shots) or if they sacrifice a spell slot for knock. (seriously, armoury lockers and maybe debraining silicons is all it's good for)
IMO wizards need more varied objectives, but I can't come up with something challenging, and sadly I think if someone had it would be in already.
Remember corrupting the station? Why was that even removed?
Since their objectives are always murder X person times 3, stunning spells are a favourite to tip the combat system in their favour, and the gibbing/permanent handicapping of crew members is just the cherry on the cake.
And what reliable offensive capabilities do they have?
*fireball
*maybe an egun or revolver if they rush the cap/detective
*maybe the shotguns if they rush the bar (and in this case only 8 shots) or if they sacrifice a spell slot for knock. (seriously, armoury lockers and maybe debraining silicons is all it's good for)
IMO wizards need more varied objectives, but I can't come up with something challenging, and sadly I think if someone had it would be in already.
Remember corrupting the station? Why was that even removed?