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Concerns with Mining (Both the department and Z-level)
#14
Silvercloud29 Wrote:
Marquesas Wrote:Yes. They are. And it's justified.
Miners spent most of their time in isolation on their own little Z-levels. This has a seriously negative effect on its desirability - I'd rather not play miner to be completely uninvolved in the game and possibly be eaten by a changeling without any remote hope of help.

The mining Z will be recycled for more fun stuff. Get over it.

Whoa man, relax. We are having a nice discussion here. Since I don't know the limitations of byond, is there a limit of how many z-levels there can be? Is the current server already at that limit and that's the reason why we don't have any more space areas to explore?

If that's not the case I would support a slightly more dangerous mining z-level with with better access to rare ores. The danger of it is what should turn you away though. Maybe add some HK drones around

Also, I thought it would be funny if the ore mag was e-maggable and it has the chance of dragging in random things, like space debris with dangerous rouge NPC droids to dragging in a Y-Drone that will attack the station. (Extremly rare though)

You can have unlimited Z-levels, but due to the complexity of the engine (every tile being processed for at least SOMETHING every tick), a Z-level was removed last year which significantly improved performance and nobody is about to reintroduce it.

The whole drag in dangerous shit thing is planned.
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