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remove spy until it is better
#30
The main problem with spy isn't in how the teams are picked, it's that it can result to up to twenty people being either traitor or mindslave and therefore allowed to murder, with each one of those twenty people essentially tasked with killing up to sixteen other people, and none of them know who they have to kill-or-be-killed-by. If regular traitors without multi-use implanters were given a "murder all the other traitors, and we're not going to tell you who the other traitors are" objective and a reason to seriously follow the objective, it'd still end up in indiscriminate massacres, because there isn't really much incentive to creep around observing every one of the fifty people on the station to find a suspicious person without being murdered by those same suspicious people for snooping around. The teams and implanters just increase the number of potential murderers from "a couple of people" to "half the damn crew".
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